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AI Insights · Timothy · July 2022

Top 5 Educational Games on Android in Latin America: Q2 2022

Discover the performance trends of the top educational games on Android in Latin America during Q2 2022. Data sourced from Sensor Tower.

Top 5 Educational Games on Android in Latin America: Q2 2022

The second quarter of 2022 saw notable trends in the performance of the top five educational games on the Android platform in Latin America. Here’s a closer look at the metrics for Masha and the Bear Educational, Lingokids - Play and Learn, Math Games, Learn Add Multiply, Educational games for kids 2 4, and Babyphone & tablet: baby games.

Masha and the Bear Educational from DTC Lab experienced varied performance in Q2 2022. Weekly revenue showed a general upward trend, starting at around $19 and peaking at $32 towards the end of June. Downloads fluctuated but remained strong, with a notable peak at approximately 102K downloads in mid-April. Active users saw a gradual decline from about 819K in late March to around 754K by the end of June.

Lingokids - Play and Learn by Lingokids - English Learning For Kids had a steady revenue stream, hovering around $14K to $20K weekly, with a slight dip in early June. Downloads were robust, peaking at about 104K in late May, though there was a noticeable drop to around 60K by the end of June. Active users showed a downward trend from approximately 272K in late March to around 228K by the end of June.

Math Games, Learn Add Multiply from GunjanApps Studios had minimal revenue, with occasional spikes reaching up to $10. The app maintained a steady download rate, averaging around 70K to 80K weekly. Active users remained relatively stable, fluctuating slightly between 130K and 150K throughout the quarter.

Educational games for kids 2 4 by Wow Kids demonstrated consistent performance. Weekly revenue increased steadily, starting at $43 and reaching $121 by the end of June. Downloads peaked at around 97K in mid-April, though there was a decline to approximately 51K in early June before recovering to 71K by the end of the month. Active users showed resilience, starting at about 228K and ending at 226K.

Babyphone & tablet: baby games from GoKids! publishing had no revenue recorded. The app's downloads were consistent, peaking at around 82K in late June. Active users saw a gradual increase from approximately 160K in late March to around 192K by the end of June.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022